AI Insights · Timothy · July 2024
Top 5 Racing Games on iOS in Argentina - Q2 2024
Discover the performance of the top 5 racing games on iOS in Argentina during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 racing games on iOS in Argentina showcased varying performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each game fared based on data from Sensor Tower.
Bridge Race from SUPERSONIC STUDIOS LTD experienced a mixed quarter. Downloads fluctuated, starting at around 3.8K in early April, dipping mid-quarter, and peaking at 2.5K in mid-June before ending at 1.1K in the last week of June. Revenue showed a similar pattern, with a high of $21 at the beginning of April, dropping to $0 in late May, and recovering to $14 by mid-June. Weekly active users decreased from 13.2K in early April to 8.6K by the end of June, with a slight increase to nearly 10K mid-June.
Race Master 3D - Car Racing by SayGames LTD saw notable growth in downloads, especially in May, where they spiked from 869 in early May to over 4.1K in the week of May 20. Revenue peaked at $61 in mid-April but saw a decline, finishing the quarter at $23. Weekly active users also increased, reaching a high of 11.1K in mid-May before stabilizing around 9.4K towards the end of June.
Real Racing 3 from Electronic Arts had a steady quarter with consistent performance. Downloads ranged from 600 to 1.6K, peaking in late May. Revenue showed a strong upward trend, starting at $195 in early April and peaking at $403 in mid-June. Weekly active users saw an increase from 4.2K in early April to 6K in late May, before settling at approximately 4.4K by the end of June.
Need for Speed No Limits, another title from Electronic Arts, recorded a stable performance. Downloads peaked at 977 in early April and gradually declined to 473 by the end of June. Revenue varied significantly, reaching a high of $341 in late April and ending the quarter at $261. Weekly active users fluctuated slightly but remained around the 4.5K to 5.4K mark throughout the quarter.
Finally, CarX Street by CarX Technologies showed consistent engagement. Downloads remained relatively stable, ranging from 545 to 828 throughout the quarter. Revenue saw a significant increase, peaking at $147 in early June and ending at $127 in the last week of June. Weekly active users ranged from 6.5K to 8.2K, maintaining a steady presence throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.